Thanks to Cory Doctorow's boing boing for this story link
Michael Schmitz's paper, is a visual, thematic tour through the ways that people talk to computers (and vice-versa) in movies and TV shows, from Metropolis to Futurama. Mr. Schmitz prefaces his article with a description of his own - Science Fiction movies have been a source for speculation about the future of technology and human computer interaction. This paper presents a survey of different kinds of interaction designs in movies during the past decades and relates the techniques of the films to existing technologies and prototypes where possible.
(I have read through this once already and its every bit as fascinating as the talk given by the Saltwater Film Society that was broadcast by BMU last December)
Michael Schmitz's paper, is a visual, thematic tour through the ways that people talk to computers (and vice-versa) in movies and TV shows, from Metropolis to Futurama. Mr. Schmitz prefaces his article with a description of his own - Science Fiction movies have been a source for speculation about the future of technology and human computer interaction. This paper presents a survey of different kinds of interaction designs in movies during the past decades and relates the techniques of the films to existing technologies and prototypes where possible.
(I have read through this once already and its every bit as fascinating as the talk given by the Saltwater Film Society that was broadcast by BMU last December)
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